Army Wrestles With Hill Cuts To Ambitious VR Training Tech
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Special Ops Using Army’s Prototype 3D Maps On Missions: Gervais
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But building a global 3D terrain database will require wrangling huge amounts of data, Maj. Gen. Maria Gervais told us.
Let The (War) Games Begin: Army Buying High-Tech Training Sims
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After decades using the same clunky simulators, the Army is about to buy new sims drawing on the latest innovations in online gaming.
War Games: Army Deletes Bureaucracy To Get Sims Fast
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There is real uncertainty whether such things as robotic tanks and high-speed scout helicopters are possible on the Army’s timeline. But if there’s one area where a high-speed approach can work, it’s training simulations, where the Army can piggyback on the rapid development in commercial gaming.
Army Under Secretary Scopes Out Sensors: Fielding Fast
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“It’s very encouraging,” McCarthy said. “It gives you high confidence in some of these investments we’re going to make….We’ve got these decisions coming up here by the middle of the summer for the POM 20” — the five-year budget plan (Program Objective Memorandum) for 2020-25.
HUD 3.0: Army To Test Augmented Reality For Infantry In 18 Months
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What should the device show the soldier? “Where am I? Where are my buddies? And where is the enemy?” said Gen. Townsend. “Then other stuff could be optional.”
War Games: Army Replacing 1980s Simulators With Gaming Tech
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The first phase of the Synthetic Training Environment initiative replaces existing simulators for vehicles. The second phase aims to create — in just two years — something the Army’s never had before: an “immersive” virtual training environment for troops on foot.