NATO Wargame Proves Better Networks Needed To Deter Russia
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WASHINGTON: At a recent wargame in Germany, slow communications between the US and an allied unit meant we would have killed our own allies. We saw “what happens when we don’t get it right” the Army Vice-Chief of Staff said last week. When an allied unit called for artillery support, Gen. Daniel Allyn said that “by the time that… Keep reading →
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