US drawdown and Russian reform lead to Eastern European access denial requirement shift
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With US force reposturing back to the fore with the announced US drawdown of troops from Germany, force posture shifts amongst allies in Eastern Europe reflects uncertainty over future US willingness and capability to intervene in potential conflict with Russia in a timely or decisive manner.
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Soldier Modernization: Macroeconomic Trends
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Warfare, and more specifically the way it is viewed throughout the last century, has certainly come a long way since the two World Wars. From trench warfare to Blitzkrieg, the necessity to keep adapting and modernizing to global threats is paramount to national governing bodies. The 21st century is no different, for a new era of warfare is now on the horizon.
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Soldier Modernization: Technology Trends
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Combat experiences from the areas of operations around the world have shown that although soldiers are equipped with state of the art electronic equipment, the energy requirements have increased exponentially, making their powering cumbersome, while providing the means to keep those systems operational has increased the overall logistical requirements.
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Virtual Reality in Aerospace and Defence: Timeline
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Since its nascence in the 1950s, Virtual Reality (VR) development has experienced peaks and troughs. The first VR headmounted display (HMD) system, The Sword of Damocles, was invented in 1968, while the term “virtual reality” was popularised by Jaron Lanier in the 1980s. By the end of that decade, VR was used for training and simulation in the US military and the National Aeronautics and Space Administration (NASA).
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Virtual Reality in Aerospace and Defence: Aerospace and Defence Trends
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The aerospace and defense industry is well-placed to develop Virtual Reality (VR) technologies. This has played a crucial role in the advancement of VR technologies worldwide.
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Virtual Reality in Aerospace and Defence: Regulatory Trends
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Virtual reality (VR) remains unregulated, but standard fair use policies, copyright acts, trademark acts, and anti-dilution acts are being applied in the wake of disputes related to content ownership and IP theft. Regulators are mostly concerned about the protection of personal data and users’ privacy.
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Virtual Reality in Aerospace and Defence: Media Trends
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Virtual reality is entering its second generation, which is expected to have greater appeal to consumers and enterprises compared to the previous generation.
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Virtual Reality in Aerospace and Defence: Macroeconomic Trends
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VR is all about immersing the user in an entirely artificial world, either for entertainment or for work. It uses special equipment, such as headsets and gloves, fitted with sensors to simulate the user's physical presence in a 3D environment.
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Virtual Reality in Aerospace and Defence: Technology Trends
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Virtual reality (VR) has been around, in one form or another, since the mid-1950s.
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Directed Energy Weapons: Timeline
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Lasers have become highly effective instruments of military operations.
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